[center]IV-MP T4 Announcement[/center]
Main changes from IV-MP T3
- We have moved our modification to Episodes from Liberty City. And its under new managment.
- A new platform for server and client
- Superior client stability
- Working GUI functions
- Advanced streaming, allowing 100 players without a problem
Bug fixes
Client
- Fixed random engine sounds and peds screaming
- Fixed player peds not being deleted
- Adjusted synchronization for players using game pads
- Fixed player clothes not being properly streamed
- Fixed the masterlist
- Fixed random server crashes caused by faulty sockets
New features
Client
- Vertical synchronization for aiming and shooting (commonly known as Z-Angle)
- Vehicle damage
- Reduced network traffic
- Our API is now far more reliable and available for C++ and C#
- Ability to stream players and entities on different virtual worls, allowing servers to have multiple functions at the same scenario.
- Server controlled GUI dialogs and drawings based on SA-MP
- Server controlled NPCs, includes NPC recording
Images
Click on the images to see them in full size




