On Sunday 28/01/18 Argonath RPG hosted a public test with success, running with 30 players stable and peaking 35 players. The server ran for 10 hours before being closed.
[center]What's next[/center]
Another public test is scheduled for next Sunday 04/02/18, we recommend players to get their games working before the test start so you don't miss the fun. This time we would like to see 50 players.
[center]Updates[/center]
Changed the vehicle entry code, fixes invalid requests if the vehicle is desynced.
Fixed the first chat input not showing while T wasnt fully released.
Chat settings are now loading from config/graphics.txt.
Reworked player list hide/show code, should be more stable for players that were having issues.
Fixed the first chat input not showing while T wasnt fully released.
Chat settings are now loading from config/graphics.txt.
Reworked player list hide/show code, should be more stable for players that were having issues.
Client files must be updated, re-download
[center]About Argonath RPG[/center]
For rules and tutorials please join wiki.argonathrpg.eu and argonathrpg.eu