Servers announcement #2

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WuskieFTW
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Servers announcement #2

Post by WuskieFTW » May 31st, 2018, 3:03 pm

The Servers C++ API will be available for public this weekend. It will be provided with a Demo project and a simple documentation.

Thanks.

SueG
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Joined: February 4th, 2018, 10:13 am

Re: Servers announcement #2

Post by SueG » June 2nd, 2018, 7:34 pm

Cool :)

Lucas
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Re: Servers announcement #2

Post by Lucas » June 14th, 2018, 6:28 pm

It's possible to compile a server using codeblocks?

rww
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Joined: June 15th, 2018, 1:49 am

Re: Servers announcement #2

Post by rww » June 15th, 2018, 2:12 am

You have a plans to implement scripting lang like samp, vcmp, lu etc...?

And good that it's alive.
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Lucas
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Re: Servers announcement #2

Post by Lucas » June 15th, 2018, 10:41 pm

rww wrote: June 15th, 2018, 2:12 am You have a plans to implement scripting lang like samp, vcmp, lu etc...?

And good that it's alive.
I think we need more people to help with this very promising project :D
#IVMPisLife

WuskieFTW
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Joined: July 29th, 2017, 4:04 pm
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Re: Servers announcement #2

Post by WuskieFTW » June 16th, 2018, 4:25 pm

It's possible to compile a server using codeblocks?
From what I read it seems to be possible, it does require various additional configurations tho. I recommend downloading the community version of Visual 2017 Studio since its free and you can choose to install c++ only if you want.
You have a plans to implement scripting lang like samp, vcmp, lu etc...?
I'm making some researches on how to implement LUA properly howerver the C++ API will always be the most reliable option.

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