Servers announcement #2

News and some updates that don't make the main page.
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Suge
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Posts: 61
Joined: Sat Jul 29, 2017 9:04 pm

Servers announcement #2

Post by Suge » Thu May 31, 2018 8:03 pm

The Servers C++ API will be available for public this weekend. It will be provided with a Demo project and a simple documentation.

Thanks.

SueG
Posts: 4
Joined: Sun Feb 04, 2018 4:13 pm

Re: Servers announcement #2

Post by SueG » Sun Jun 03, 2018 12:34 am

Cool :)

Lucas
Posts: 10
Joined: Sun Jun 03, 2018 2:22 pm
Location: Earth

Re: Servers announcement #2

Post by Lucas » Thu Jun 14, 2018 11:28 pm

It's possible to compile a server using codeblocks?

rww
Posts: 1
Joined: Fri Jun 15, 2018 6:49 am

Re: Servers announcement #2

Post by rww » Fri Jun 15, 2018 7:12 am

You have a plans to implement scripting lang like samp, vcmp, lu etc...?

And good that it's alive.

Lucas
Posts: 10
Joined: Sun Jun 03, 2018 2:22 pm
Location: Earth

Re: Servers announcement #2

Post by Lucas » Sat Jun 16, 2018 3:41 am

rww wrote:
Fri Jun 15, 2018 7:12 am
You have a plans to implement scripting lang like samp, vcmp, lu etc...?

And good that it's alive.
I think we need more people to help with this very promising project :D
#IVMPisLife

Suge
Site Admin
Posts: 61
Joined: Sat Jul 29, 2017 9:04 pm

Re: Servers announcement #2

Post by Suge » Sat Jun 16, 2018 9:25 pm

It's possible to compile a server using codeblocks?
From what I read it seems to be possible, it does require various additional configurations tho. I recommend downloading the community version of Visual 2017 Studio since its free and you can choose to install c++ only if you want.
You have a plans to implement scripting lang like samp, vcmp, lu etc...?
I'm making some researches on how to implement LUA properly howerver the C++ API will always be the most reliable option.

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