Sync bugs also fixed?
I mean something like this. (Two videos recorded in the same time / Piterus don't see rww).
https://youtu.be/JTZDzA4WfJg
https://youtu.be/EkeLCg5YoJE
Search found 16 matches
- Tue Oct 01, 2019 7:27 pm
- Forum: News and Updates
- Topic: [Release]Client & Server
- Replies: 1
- Views: 2744
- Sat Apr 20, 2019 9:44 pm
- Forum: Server and Scripting support
- Topic: Bugs and suggestions
- Replies: 2
- Views: 3776
Re: Bugs and suggestions
* Disable giving armour/health by special vehicles. (or function for enable/disable it). * Sometimes I got crash, when left the server by /q or lost connect. https://www32.zippyshare.com/v/ebMZXk3U/file.html <- I was on PCJ-600. * setVehicleEngineHp(VehID,-2000,false) not synced. And shot by RPG etc...
- Sat Apr 20, 2019 6:19 pm
- Forum: Screenshots and Videos
- Topic: IV-DM Videos
- Replies: 1
- Views: 2872
- Tue Apr 16, 2019 1:49 pm
- Forum: Server and Scripting support
- Topic: Bugs and suggestions
- Replies: 2
- Views: 3776
Bugs and suggestions
IV-MP list of bugs and suggestions: Bugs: * Someones got problem with "connect" button (now I know only one case, he have GTA ELFC 1.1.2.0 and Windows 8.1 x64). * Health/Armour issuse: http://forum.iv-mp.eu/viewtopic.php?f=16&t=396&sid=5edc39c690f39311cf41b78647bd0eea * Some functions can't work in ...
- Sun Apr 14, 2019 4:21 pm
- Forum: Releases
- Topic: Snippet: GetTok in lua
- Replies: 1
- Views: 2583
Re: Snippet: GetTok in lua
Script updated, I fixed small bug:
Code: Select all
API Error: Event onPlayerCMD: ...functions/gettok.lua:37: invalid value (nil) at index 2 in table for 'concat'
- Mon Mar 25, 2019 3:18 pm
- Forum: Releases
- Topic: Open clothes shops and fight club
- Replies: 0
- Views: 2928
Open clothes shops and fight club
This script open the clothes shops, fight club and bugged Bulgarin doors ;) function setKnownDoorStatus don't works for this doors :/ -- IV doors: setDoorStatus(PlayerID, 0x1686e847, 892.0, -444.0, 16.0, true) -- Russian clothes shop setDoorStatus(PlayerID, 0xe041fb8a, 892.0, -441.0, 16.0, true) -- ...
- Mon Mar 04, 2019 1:33 pm
- Forum: IV:MP T4
- Topic: [CRASH] TLAD Vehicles crashing client
- Replies: 2
- Views: 2859
Re: [CRASH] TLAD Vehicles crashing client
I thought so. But, here -> https://youtu.be/B4SP8mwQ0VA is towtruck from TLAD (and hud looks like TBOGT)? And next, in vehicleModels.dat in basic script LUA, we have: MODEL_LADTOWTRUCK -1323100960 MODEL_LADPACKER2 207497487 MODEL_LADPBUS -2007026063 MODEL_LADYANKEE2 -1898120560 MODEL_LADRHAPSODY 841...
- Sun Mar 03, 2019 7:37 pm
- Forum: IV:MP T4
- Topic: [CRASH] TLAD Vehicles crashing client
- Replies: 2
- Views: 2859
[CRASH] TLAD Vehicles crashing client
Spawning a TLAD vehciles on TBOGT server cause crash
I use a default /v command from lua basic script, so I try /v ladtowtruck for a test TLAD vehicles.
.dmp file: https://www63.zippyshare.com/v/aR4vJDo4/file.html
I use a default /v command from lua basic script, so I try /v ladtowtruck for a test TLAD vehicles.
.dmp file: https://www63.zippyshare.com/v/aR4vJDo4/file.html
- Sun Mar 03, 2019 10:51 am
- Forum: Server and Scripting support
- Topic: How to open door by setDoorStatus
- Replies: 1
- Views: 2522
How to open door by setDoorStatus
I try to open door for Maisonette 9, but idk, how to get hash code and coords (I search .wpl file with coords, but... i don't saw file with any TBOGT interior, only with city like manhat01.wpl).
But I have a model name, and location: e2_maisondoor18
...\TBoGT\pc\data\maps\interiors\e2_int_7.ide/img
But I have a model name, and location: e2_maisondoor18
...\TBoGT\pc\data\maps\interiors\e2_int_7.ide/img
- Sat Mar 02, 2019 11:24 am
- Forum: Server and Scripting support
- Topic: [BUG] setPlayeHealth(playerid,100) set 0 hp
- Replies: 3
- Views: 3693
Re: [BUG] setPlayeHealth(playerid,100) set 0 hp
But on Wiki is
So in wiki:
200 = full hp
100 = half hp
0 = dead
How it really works (in game):
200 = full hp
150 = half hp
100 = alive
99 or lower = dead
Btw. I use the latest LUA IVMP server build, with colored messages. If it matters
Code: Select all
Int hp: HP ranges: < 0 = dead, > 0 = alive, 200 = full HP
200 = full hp
100 = half hp
0 = dead
How it really works (in game):
200 = full hp
150 = half hp
100 = alive
99 or lower = dead
Btw. I use the latest LUA IVMP server build, with colored messages. If it matters