Search found 10 matches

by rww
Mon Mar 04, 2019 1:33 pm
Forum: IV:MP T4
Topic: [CRASH] TLAD Vehicles crashing client
Replies: 2
Views: 71

Re: [CRASH] TLAD Vehicles crashing client

I thought so. But, here -> https://youtu.be/B4SP8mwQ0VA is towtruck from TLAD (and hud looks like TBOGT)? And next, in vehicleModels.dat in basic script LUA, we have: MODEL_LADTOWTRUCK -1323100960 MODEL_LADPACKER2 207497487 MODEL_LADPBUS -2007026063 MODEL_LADYANKEE2 -1898120560 MODEL_LADRHAPSODY 841...
by rww
Sun Mar 03, 2019 7:37 pm
Forum: IV:MP T4
Topic: [CRASH] TLAD Vehicles crashing client
Replies: 2
Views: 71

[CRASH] TLAD Vehicles crashing client

Spawning a TLAD vehciles on TBOGT server cause crash

I use a default /v command from lua basic script, so I try /v ladtowtruck for a test TLAD vehicles.

.dmp file: https://www63.zippyshare.com/v/aR4vJDo4/file.html
by rww
Sun Mar 03, 2019 10:51 am
Forum: Server and Scripting support
Topic: How to open door by setDoorStatus
Replies: 1
Views: 62

How to open door by setDoorStatus

I try to open door for Maisonette 9, but idk, how to get hash code and coords (I search .wpl file with coords, but... i don't saw file with any TBOGT interior, only with city like manhat01.wpl).

But I have a model name, and location: e2_maisondoor18

...\TBoGT\pc\data\maps\interiors\e2_int_7.ide/img
by rww
Sat Mar 02, 2019 11:24 am
Forum: Server and Scripting support
Topic: [BUG] setPlayeHealth(playerid,100) set 0 hp
Replies: 2
Views: 61

Re: [BUG] setPlayeHealth(playerid,100) set 0 hp

But on Wiki is

Code: Select all

Int hp: HP ranges: < 0 = dead, > 0 = alive, 200 = full HP
So in wiki:
200 = full hp
100 = half hp
0 = dead

How it really works (in game):

200 = full hp
150 = half hp
100 = alive
99 or lower = dead

Btw. I use the latest LUA IVMP server build, with colored messages. If it matters
by rww
Sat Mar 02, 2019 11:00 am
Forum: Server and Scripting support
Topic: [BUG] Bug with first spawn
Replies: 2
Views: 65

Re: [BUG] Bug with first spawn

Okey, I try setPlayerCash(playerid, 0) setPlayeHealth(playerid, 150) givePlayerWeapon(playerid, 10, 300) givePlayerWeapon(playerid, 12, 600) givePlayerWeapon(playerid, 14, 300) setPlayerSkin(playerid, spawnInfo[sId][4]) setPlayerColor(playerid, spawnInfo[sId][5]) and I still have $500 and full hp (2...
by rww
Fri Mar 01, 2019 5:19 pm
Forum: Server and Scripting support
Topic: [BUG] Bug with first spawn
Replies: 2
Views: 65

[BUG] Bug with first spawn

Description: First spawn - event 'onPlayerSpawn' doesn't work and not all functions works on 'onPlayerCredential' event. Reproducible: Always What you were doing when the bug happened: With onPlayerSpawn: function onPlayerSpawned(playerid) setPlayerCash(playerid, 0) setPlayeHealth(playerid, 150) gi...
by rww
Fri Mar 01, 2019 4:30 pm
Forum: Screenshots and Videos
Topic: IV-DM Test #1 - by LU-DM Team
Replies: 0
Views: 55

IV-DM Test #1 - by LU-DM Team

Hi, we're LU-DM. We're founded in 2014, when we were playing LU - a multiplayer for GTA3. Later, we've evolved into a not so big community, basically a GTA Enthusiasts, but our society is now much more than GTA, because some of us are playing together other games. Our main multiplayer is VC-MP, in w...
by rww
Fri Mar 01, 2019 4:27 pm
Forum: Server and Scripting support
Topic: [BUG] setPlayeHealth(playerid,100) set 0 hp
Replies: 2
Views: 61

[BUG] setPlayeHealth(playerid,100) set 0 hp

Description: Function setPlayeHealth(playerid,100) set 0 hp, only 200 value works. 150 is half hp, and under 100 = kill. Reproducible: Always What you were doing when the bug happened: function onPlayerSpawned(playerid) setPlayeHealth(playerid, 100) end registerEvent("onPlayerSpawned", "onPlayerSpa...
by rww
Wed Feb 27, 2019 4:13 pm
Forum: Releases
Topic: Snippet: GetTok in lua
Replies: 0
Views: 60

Snippet: GetTok in lua

GetTok is a function for spilts a string. You can get one word from sentence, by using separating character. This is very usefull function, for example when you do a command with more than one value. Code (not my): function Tokenize( sChar, sInput ) local tReturn = {} for sWord in string.gmatch( sIn...
by rww
Fri Jun 15, 2018 7:12 am
Forum: News and Updates
Topic: Servers announcement #2
Replies: 5
Views: 888

Re: Servers announcement #2

You have a plans to implement scripting lang like samp, vcmp, lu etc...?

And good that it's alive.