Search found 21 matches

by Armelin
Tue Oct 30, 2018 1:45 am
Forum: Server and Scripting support
Topic: PlayerSpawn
Replies: 1
Views: 47

Re: PlayerSpawn

The spawn position is set individually as demonstrated in the Wiki. Later on the RE-SPAWN position can be updated using the setPlayerRespawnPos function.

Code: Select all

function playerSpawnCredentials(playerid)
	spawnPlayer(playerid,  x, y, z)
end
registerEvent("playerSpawnCredentials", "onPlayerCredential")
by Armelin
Sun Sep 23, 2018 6:30 pm
Forum: Server and Scripting support
Topic: setCheckPointShowingForPlayer not working
Replies: 4
Views: 221

Re: setCheckPointShowingForPlayer not working

Not exactly per player but a list of players for which the checkpoint can be streamed to.
by Armelin
Sat Sep 22, 2018 8:51 pm
Forum: Server and Scripting support
Topic: setCheckPointShowingForPlayer not working
Replies: 4
Views: 221

Re: setCheckPointShowingForPlayer not working

This issue was addressed on patch 5. We should have a better solution for this on patch 12.
Thanks.
by Armelin
Sat Sep 15, 2018 10:00 pm
Forum: Server and Scripting support
Topic: setVehicleTireStatus
Replies: 1
Views: 96

Re: setVehicleTireStatus

Page updated, thanks again.
by Armelin
Wed Sep 12, 2018 8:18 pm
Forum: Server and Scripting support
Topic: updateText
Replies: 1
Views: 129

Re: updateText

We released another update for updateText, also both functions had their params updated on the Wiki. Thanks alot.
by Armelin
Mon Sep 10, 2018 8:11 pm
Forum: Server and Scripting support
Topic: isPlayerOnline
Replies: 1
Views: 88

Re: isPlayerOnline

Thanks for reporting this issue. I have uploaded a patch 3 to fix this and a few other things.
by Armelin
Sat Sep 08, 2018 12:50 am
Forum: Server and Scripting support
Topic: onPlayerKeyPress problem
Replies: 2
Views: 107

Re: onPlayerKeyPress problem

Thanks for reporting this bug and a solution will be uploaded on our Bitbucket downloads page. Here is an example anyway function keyHook(playerId, virtualKey, isKeyUp) local i = 0 if isKeyUp then i = 1 end sendPlayerMsg(playerId, "Key " .. virtualKey .. " status: " .. i, 0xFFFF0000) end registerEve...
by Armelin
Tue Aug 14, 2018 5:11 pm
Forum: IV:MP T4
Topic: Crashing after the logos
Replies: 2
Views: 138

Re: Crashing after the logos

The link is broken, your issue could be patch related.
by Armelin
Sat Jul 07, 2018 11:07 pm
Forum: General
Topic: IVMP Sandbox
Replies: 3
Views: 243

Re: IVMP Sandbox

Those don't work very well.
by Armelin
Fri Jul 06, 2018 4:40 am
Forum: General
Topic: IVMP Sandbox
Replies: 3
Views: 243

Re: IVMP Sandbox

They were added as part of a patch released yesterday.