Search found 46 matches

by Suge
Tue Jul 17, 2018 7:29 pm
Forum: General
Topic: Chat Font
Replies: 1
Views: 12

Re: Chat Font

There was an issue making the client use always Arial, it will be fixed on the next patch.
by Suge
Wed Jul 11, 2018 9:06 pm
Forum: IV:MP T4
Topic: 0XC000007B 64 bit
Replies: 5
Views: 53

Re: 0XC000007B 64 bit

Install the Visual 2017 Redistributable x86. Official Microsoft Link
by Suge
Sat Jun 30, 2018 3:21 am
Forum: News and Updates
Topic: [Release]EFLC IV:MP Build 11
Replies: 1
Views: 293

[Release]EFLC IV:MP Build 11

Changelog [/size] hr Fixed crashes related to damaging occupied vehicles, Fixed an error within the client weapon sync code, The client will now load its custom configuration files instead of replacing GTA's, Improved the master list interface, The chat input box will no longer save the last text i...
by Suge
Thu Jun 28, 2018 8:55 pm
Forum: News and Updates
Topic: [BETA]EFLC IV:MP Server and Build 11
Replies: 1
Views: 390

Re: [BETA]EFLC IV:MP Server and Build 11

Build 11 updates hr Fixed a client crash related to shooting occupied vehicles. Rebuilt the system responsible for finding where the client is aiming, fixing an error and making it faster. The "Direct" option on the servers finder automatically adds the PC IPV4 (This IP is used by the servers API)....
by Suge
Tue Jun 19, 2018 1:05 am
Forum: IV:MP T4
Topic: Connection Issues
Replies: 2
Views: 118

Re: Connection Issues

Do you lose connection with the game server too?
by Suge
Mon Jun 18, 2018 10:36 pm
Forum: News and Updates
Topic: 18/06 Host Outage
Replies: 0
Views: 88

18/06 Host Outage

Our sponsored host is having some tech issues since yesterday, affecting our home page and servers master list.
We are expecting everything to be fully functional again tomorrow.
Thank you for your patience.
by Suge
Sat Jun 16, 2018 9:25 pm
Forum: News and Updates
Topic: Servers announcement #2
Replies: 5
Views: 295

Re: Servers announcement #2

It's possible to compile a server using codeblocks? From what I read it seems to be possible, it does require various additional configurations tho. I recommend downloading the community version of Visual 2017 Studio since its free and you can choose to install c++ only if you want. You have a plan...
by Suge
Mon Jun 04, 2018 7:29 pm
Forum: IV:MP T4
Topic: [Solved] Game does not launch
Replies: 6
Views: 233

Re: Game does not launch

Please try using the XLiveLess by Listener.
by Suge
Mon Jun 04, 2018 12:46 am
Forum: IV:MP T4
Topic: [Solved] Game does not launch
Replies: 6
Views: 233

Re: Game does not launch

Does your game work when started by "launchEFLC.exe"? Have you tried reinstalling patch 1.1.2.0? Link Is your game the DVD version or Steam? Do you have any .asi / dsound.dll /other mods? Have you tried removing them? Please include "comMP/Client.log" and screenshots of your EFLC folder and EFLC.ex...
by Suge
Mon Jun 04, 2018 12:45 am
Forum: News and Updates
Topic: [BETA]EFLC IV:MP Server and Build 11
Replies: 1
Views: 390

[BETA]EFLC IV:MP Server and Build 11

This topic is announcing a beta version, you can download the official client HERE Client: hr The chat input box will no longer save the last text if it was empty, Fixed a passenger vehicle entry request issue not allowing the player to get in if seat ID 2 was occupied, Fixed a bug forcing the playe...