Search found 16 matches

by Suge
Thu Feb 08, 2018 8:04 pm
Forum: News and Updates
Topic: IV:MP T4 Public Test #3
Replies: 0
Views: 140

IV:MP T4 Public Test #3

IV:MP T4 [/size] a Argonath RPG is hosting another open test on Saturday 10/02/18 @15:00 GMT. The server is stay open until Sunday 23:59. Updates [/size] a Updated the network framework which should improve the Client connection stability. Vehicle sync should look smoother. More information will be...
by Suge
Tue Jan 30, 2018 3:29 am
Forum: News and Updates
Topic: 28/01/18 Test results
Replies: 0
Views: 148

28/01/18 Test results

IV:MP T4 [/size] a On Sunday 28/01/18 Argonath RPG hosted a public test with success, running with 30 players stable and peaking 35 players. The server ran for 10 hours before being closed. What's next [/size] a Another public test is scheduled for next Sunday 04/02/18, we recommend players to get ...
by Suge
Sun Jan 28, 2018 2:01 am
Forum: IV:MP T4
Topic: IV:MP T4 Manual
Replies: 0
Views: 1142

IV:MP T4 Manual

Requirements hr Microsoft Visual C++ 2010 redistribute GTA Episodes From Liberty City and patch 1.1.2.0 a Installation hr Download the Client package http://www.iv-mp.eu/EFLC.zip Unpack all files onto your EFLC folder, same folder as "EFLC.exe" a Usage hr Inside "comMP" start "ivmpGameLauncher.exe"...
by Suge
Thu Jan 25, 2018 12:00 am
Forum: News and Updates
Topic: 28/01/2018 Argonath Public Test
Replies: 0
Views: 309

28/01/2018 Argonath Public Test

Argonath IV:MP RS2.1 [/size] IV:MP T4 [/size] The Argonath IV:MP division would like to invite all players to check out the new IV:MP client and our latest server features this Sunday 28/01/2018. Fair warning before more information: This new Client can't be compared to SA-MP, MTA or JC:MP. Its sim...
by Suge
Mon Dec 25, 2017 6:44 pm
Forum: News and Updates
Topic: 2017 Christmas
Replies: 8
Views: 434

2017 Christmas

I'm happy like to announce we are working to release our first test client in January 2018. What can you expect compared to IV:MP T3? Increased client/server stability Better weapon and animation sync Our goals with the test client is: Check how the client runs on different OS, languages packs and w...
by Suge
Tue Nov 14, 2017 10:19 pm
Forum: Screenshots and Videos
Topic: IVMP Beta Live Stream
Replies: 4
Views: 354

Re: IVMP Beta Live Stream

jk98 wrote:
Sun Nov 12, 2017 7:11 am
Did u guys test the Peds Clothes
Can we wear :- Hats and Glasses like things ?
Those are available.
by Suge
Mon Nov 06, 2017 8:02 pm
Forum: News and Updates
Topic: IV:MP Team is searching for reverse engineers
Replies: 0
Views: 199

IV:MP Team is searching for reverse engineers

We are seeking reverse engineers interested in helping the continuation of IV:MP. Engineers duties will be: Find GTA IV structures and its members Find GTA functions and callbacks Help the game developers fix internal exceptions Before contacting us please know we are not in position to offer any mo...
by Suge
Fri Oct 27, 2017 4:39 pm
Forum: News and Updates
Topic: IV-MP T4 in development
Replies: 36
Views: 3553

Re: IV-MP T4 in development

Does it support Rockstar editor? When you press F2 in game It will mention that the video clip is saved and could be edited through single player, does the saved clips load up in sp or the game crashes (Same issue with T3) whenever you try to load it ? It's disabled at the moment, no estimate on ge...
by Suge
Thu Sep 21, 2017 5:07 pm
Forum: News and Updates
Topic: IV-MP T4 in development
Replies: 36
Views: 3553

Re: IV-MP T4 in development

jk98 wrote:
Wed Sep 20, 2017 4:40 pm
jk98 wrote:
Sun Aug 27, 2017 8:23 am
Will be great if the New update has the Hats and Glasses for the Respected Peds , i.e :- pedprops.img Content
Is this Option Available for peds , I mean the Extra Gears like hats and Glasses for the peds in game
Yes, those are available.
by Suge
Mon Sep 18, 2017 1:27 am
Forum: News and Updates
Topic: IV-MP T4 in development
Replies: 36
Views: 3553

Re: IV-MP T4 in development

Sorry for all of these questions and requests, I just wanna know if the Client supports ENB mods and specifically CryENB V3, Because I've experienced crashes and issues with all the multiplayer mods of EFLC so I am wondering if that might be the cause and If it occurs in T4 as well or not. Accordin...