Search found 29 matches

by Suge
Mon Apr 23, 2018 7:18 pm
Forum: News and Updates
Topic: IV:MP EFLC Build 9
Replies: 4
Views: 177

Re: IV:MP EFLC Build 9

i noticed that last update "build9" doesnt have connection stability it always says "connection attempt failed" and "connection lost" it was fixed in test #3 and #4 but now its back again According to the data I have your connection is as stable as it gets. Are you reporting this for another person...
by Suge
Wed Apr 18, 2018 8:33 pm
Forum: News and Updates
Topic: IV:MP EFLC Build 9
Replies: 4
Views: 177

Re: IV:MP EFLC Build 9

Currently working on a hotfix for players using the French (AZERTY) keyboard.
by Suge
Mon Apr 16, 2018 1:32 am
Forum: News and Updates
Topic: IV:MP EFLC Build 9
Replies: 4
Views: 177

IV:MP EFLC Build 9

Fixed: Fixed a client crash related to streaming out drivers/passengers, Fixed some odd results when applying rotations to bikes. Changes: More changes to the vehicle sync and it's looking Great, Improved the functionality of the servers browser, The client will no longer lock all doors. Allowing se...
by Suge
Thu Apr 05, 2018 6:29 pm
Forum: General
Topic: New website? Designed by me? Approved?
Replies: 9
Views: 708

Re: New website? Designed by me? Approved?

Damn man this is cool
by Suge
Mon Apr 02, 2018 7:15 pm
Forum: News and Updates
Topic: Build 8 changelog 31/03/18
Replies: 2
Views: 506

Re: Build 8 changelog 31/03/18

An optional update is available at the downloads section. It's an update for the EFLC Liberty City Customs only.
by Suge
Sat Mar 31, 2018 11:57 pm
Forum: News and Updates
Topic: Build 8 changelog 31/03/18
Replies: 2
Views: 506

Build 8 changelog 31/03/18

Fixed: Fixed a crash when pressing TAB, Chat lines increased to 10, Fixed the player list showing only 20 players when there are more than 20 online, Fixed players disappearing if their vehicle got deleted. News: We included the Liberty City Customs mod by Wheelriders to our default client pack. Aso...
by Suge
Sat Mar 24, 2018 6:35 pm
Forum: News and Updates
Topic: IV:MP T4 Build 6 changelog
Replies: 2
Views: 429

Re: IV:MP T4 Build 6 changelog

It's not possible without modding the game, TBOGT and TLAD doesn't share their extra content.
by Suge
Thu Mar 22, 2018 1:49 am
Forum: IV:MP T4
Topic: The application was unable to start correctly
Replies: 4
Views: 521

Re: The application was unable to start correctly

Downloaded a pirated game, and if i launch story more it works normally. Didn't answer the question. We don't give support to pirate users, especially since we can't tell what game version they have. Also where can i get the T4 server package, as i want to train scripting? Not quite available. Read...
by Suge
Mon Mar 19, 2018 6:57 pm
Forum: News and Updates
Topic: IV:MP T4 Build 6 changelog
Replies: 2
Views: 429

IV:MP T4 Build 6 changelog

Client files are now compiled with the Windows 10 framework. Providing easier debugging and allowing us to add stability features. The Client Launcher will now notify the user if his game patch is incorrect. The chat input window no longer supports special characters. Disabled some GTA internal rou...
by Suge
Mon Mar 19, 2018 1:28 am
Forum: IV:MP T4
Topic: The application was unable to start correctly
Replies: 4
Views: 521

Re: The application was unable to start correctly

  • Does your game work when started by "launchEFLC.exe"?
  • Have you tried installing patch 1.1.2.0? Link
  • Is your game the DVD version or Steam?
Include screenshots of your EFLC folder and EFLC.exe Properties->Details